[1]
Torang Siregar, “The Trend of Gamification in Mathematics Learning: A Problem-Based Instruction Approach with AI Integration”, Artif. Intell. Lang. Models, vol. 1, no. 1, pp. 1–26, May 2026, Accessed: May 27, 2026. [Online]. Available: https://acspub.id/index.php/ailm/article/view/8