TORANG SIREGAR. The Trend of Gamification in Mathematics Learning: A Problem-Based Instruction Approach with AI Integration. Artificial Intelligence and Language Models, [S. l.], v. 1, n. 1, p. 1–26, 2026. Disponível em: https://acspub.id/index.php/ailm/article/view/8. Acesso em: 27 may. 2026.